protected override void WriteData(ESPWriter writer) { Stimpack.WriteBinary(writer); SuperStimpack.WriteBinary(writer); RadX.WriteBinary(writer); RadAway.WriteBinary(writer); MedX.WriteBinary(writer); PerkParalysis.WriteBinary(writer); PlayerFaction.WriteBinary(writer); MysteriousStrangerNPC.WriteBinary(writer); MysteriousStrangerFaction.WriteBinary(writer); DefaultMusic.WriteBinary(writer); BattleMusic.WriteBinary(writer); DeathMusic.WriteBinary(writer); SuccessMusic.WriteBinary(writer); LevelUpMusic.WriteBinary(writer); PlayerVoiceMale.WriteBinary(writer); PlayerVoiceMaleChild.WriteBinary(writer); PlayerVoiceFemale.WriteBinary(writer); PlayerVoiceFemaleChild.WriteBinary(writer); EatPackageDefaultFood.WriteBinary(writer); EveryActorAbility.WriteBinary(writer); DrugWearsOffImageSpace.WriteBinary(writer); DoctorsBag.WriteBinary(writer); MissFortuneNPC.WriteBinary(writer); MissFortuneFaction.WriteBinary(writer); MeltdownExplosion.WriteBinary(writer); UnarmedPowerAttackForward.WriteBinary(writer); UnarmedPowerAttackBackward.WriteBinary(writer); UnarmedPowerAttackLeft.WriteBinary(writer); UnarmedPowerAttackRight.WriteBinary(writer); UnarmedPowerAttackCrouch.WriteBinary(writer); UnarmedPowerAttackCounter.WriteBinary(writer); SpotterEffect.WriteBinary(writer); ItemDetectedEffect.WriteBinary(writer); CateyeMobileEffect.WriteBinary(writer); }