示例#1
0
        public void Pack(UdpBitStream buffer, UdpSocket socket)
        {
            buffer.WriteUShort(PadSequence(ObjSequence), 16);
            buffer.WriteUShort(PadSequence(AckSequence), 16);
            buffer.WriteULong(AckHistory, socket.Config.AckRedundancy);

            if (socket.Config.CalculateNetworkPing) {
                buffer.WriteUShort(AckTime, 16);
            }

            if (socket.Config.WritePacketBitSize) {
                buffer.WriteUShort(BitSize, 16);
            }
        }
示例#2
0
        public void Pack(UdpBitStream buffer, UdpSocket socket)
        {
            buffer.WriteUShort(PadSequence(ObjSequence), 16);
            buffer.WriteUShort(PadSequence(AckSequence), 16);
            buffer.WriteULong(AckHistory, socket.Config.AckRedundancy);

            if (socket.Config.CalculateNetworkPing)
            {
                buffer.WriteUShort(AckTime, 16);
            }

            if (socket.Config.WritePacketBitSize)
            {
                buffer.WriteUShort(BitSize, 16);
            }
        }
示例#3
0
 public static void WriteCheck(ref UdpBitStream bitStream)
 {
     bitStream.WriteUShort(TEST_VAL, TEST_BITS_SIZE);
 }