/// <summary> /// Same as ReadIndex except this one handles differently if the version is something above UE3. /// </summary> /// <returns>The read 64bit index casted to a 32bit index.</returns> public int ReadNameIndex(out int num) { return(UR.ReadNameIndex(out num)); }
/// <summary> /// Same as ReadIndex except this one handles differently if the version is something above UE3. /// </summary> /// <returns>The read 64bit index casted to a 32bit index.</returns> public int ReadNameIndex() { return((int)UR.ReadNameIndex()); }