private void UpdateDisplay()
 {
     UI_ScoringMultiplier.DisplayMultiplier(ScoreMultiplier);
     UI_ScoringMultiplier.DisplaySequenceCount(ScoreMultiplierCount);
     UI_Scoring.DisplaySequenceCount(score);
     // Debug.LogFormat("Sequence: {0}; Multiplier: {1}; Count: {2}", shot_sequence, ScoreMultiplier, ScoreMultiplierCount);
 }
示例#2
0
 void Start()
 {
     current         = this;
     sequence_images = sequence_count_wrapper.GetComponentsInChildren <UI_MultiplierPoint>();
     DisplayMultiplier(1);
 }