示例#1
0
    UIYakuItem CreateYakuItem_Yakuman(string yakuNameKey, bool doubleYakuman)
    {
        GameObject item = Instantiate(yakuItemPrefab) as GameObject;

        item.SetActive(true);
        UIYakuItem comp = item.GetComponent <UIYakuItem>();

        comp.SetYakuMan(yakuNameKey, doubleYakuman);

        return(comp);
    }
示例#2
0
    UIYakuItem CreateYakuItem(string yakuNameKey, int han)
    {
        GameObject item = Instantiate(yakuItemPrefab) as GameObject;

        item.SetActive(true);
        UIYakuItem comp = item.GetComponent <UIYakuItem>();

        comp.SetYaku(yakuNameKey, han);

        return(comp);
    }