private void AddUserInfoWidget(string name_prefix) { GameObject userInfoWidget_go = (GameObject)NGUITools.AddChild(Grid.gameObject, UserInfoWidgetPrefab); userInfoWidget_go.name = name_prefix + userInfoWidget_go.name; UIUserInfoWidget userInfoWidget = userInfoWidget_go.GetComponent <UIUserInfoWidget>(); userInfoWidgets.Add(userInfoWidget); }
public void UpdateData() { for (int i = 0; i < players_number; ++i) { UIUserInfoWidget w = userInfoWidgets[i]; w.SetUser(i); w.SetGod(""); w.SetUserIncome(i); w.SetPhilosothsNumber(i); w.SetIsMetro(i == 2); } SetCurrentUserNumber(1); }