private void AddUserInfoWidget(string name_prefix)
    {
        GameObject userInfoWidget_go = (GameObject)NGUITools.AddChild(Grid.gameObject, UserInfoWidgetPrefab);

        userInfoWidget_go.name = name_prefix + userInfoWidget_go.name;
        UIUserInfoWidget userInfoWidget = userInfoWidget_go.GetComponent <UIUserInfoWidget>();

        userInfoWidgets.Add(userInfoWidget);
    }
    public void UpdateData()
    {
        for (int i = 0; i < players_number; ++i)
        {
            UIUserInfoWidget w = userInfoWidgets[i];

            w.SetUser(i);
            w.SetGod("");
            w.SetUserIncome(i);
            w.SetPhilosothsNumber(i);
            w.SetIsMetro(i == 2);
        }

        SetCurrentUserNumber(1);
    }