示例#1
0
    private void Awake()
    {
        PlayerPrefs.DeleteKey("model");
        mToDoItemPrototype = transform.Find("ToDoItemPrototype").GetComponent <UIToDoItem>();
        mUIInputCtrl       = transform.Find("InputCtrl").GetComponent <UIInputCtrl>();
        mEventMask         = transform.Find("EventMask").gameObject;

        mToDoListData = ToDoList.Load();
        mUIInputCtrl.mToDoListData = mToDoListData;
    }
示例#2
0
 private void Awake()
 {
     todoItemPrefab = transform.Find("ToDoItemPrefab").GetComponent <UIToDoItem>();
     inputCtrl      = transform.Find("InputCtrl").GetComponent <UIInputCtrl>();
     eventMaskObj   = transform.Find("EventMask").gameObject;
 }