private void Awake() { PlayerPrefs.DeleteKey("model"); mToDoItemPrototype = transform.Find("ToDoItemPrototype").GetComponent <UIToDoItem>(); mUIInputCtrl = transform.Find("InputCtrl").GetComponent <UIInputCtrl>(); mEventMask = transform.Find("EventMask").gameObject; mToDoListData = ToDoList.Load(); mUIInputCtrl.mToDoListData = mToDoListData; }
private void Awake() { todoItemPrefab = transform.Find("ToDoItemPrefab").GetComponent <UIToDoItem>(); inputCtrl = transform.Find("InputCtrl").GetComponent <UIInputCtrl>(); eventMaskObj = transform.Find("EventMask").gameObject; }