protected override void Awake() { base.Awake(); textComponents = UIObject.GetComponentsInChildren <Text>(); if (textComponents == null || textComponents.Length > 1) { componentMissing = true; } else { displayText = textComponents[0]; } UIOpen = true; }
protected override void Awake() { base.Awake(); if (gameObject.activeSelf) { mouseOverInfoComponents = UIObject.GetComponentsInChildren <Text>(); if (mouseOverInfoComponents == null || mouseOverInfoComponents.Length > 1) { componentMissing = true; } else { mouseOverInfoText = mouseOverInfoComponents[0] as Text; } } }
protected override void Awake() { base.Awake(); textComponents = UIObject.GetComponentsInChildren <Text>(); if (textComponents == null) { componentMissing = true; } else { displayText = textComponents[0]; } buttonComponents = UIObject.GetComponentsInChildren <Button>(); if (buttonComponents == null || buttonComponents.Length > 1) { componentMissing = true; } else { dropOffButton = buttonComponents[0]; dropOffButtonObject = dropOffButton.gameObject; } }