void Start() { _uiMananger = GetComponent <UIMananger_script>(); _scoreMananger = GetComponent <ScoreMananger_script>(); _playerCollider = Player.GetComponent <PlayerCollider_script>(); _startPos = Player.transform.position; }
void Start() { _playerControlls = PlayerStatesScrips.GetComponent <PlayerControlls_script>(); _uiManangerScript = GetComponent <UIMananger_script>(); _uiManangerScript.SetupStartScreen(PlayerStatesScrips.Cash); }
void OnEnable() { _uiMananger = GameManger.GetComponent <UIMananger_script>(); }
void Start() { _uiMananger = GetComponent <UIMananger_script>(); _uiMananger.UpdateScore(MainScore); }