void Start()
 {
     _uiMananger     = GetComponent <UIMananger_script>();
     _scoreMananger  = GetComponent <ScoreMananger_script>();
     _playerCollider = Player.GetComponent <PlayerCollider_script>();
     _startPos       = Player.transform.position;
 }
 void Start()
 {
     _playerControlls  = PlayerStatesScrips.GetComponent <PlayerControlls_script>();
     _uiManangerScript = GetComponent <UIMananger_script>();
     _uiManangerScript.SetupStartScreen(PlayerStatesScrips.Cash);
 }
 void OnEnable()
 {
     _uiMananger = GameManger.GetComponent <UIMananger_script>();
 }
Example #4
0
 void Start()
 {
     _uiMananger = GetComponent <UIMananger_script>();
     _uiMananger.UpdateScore(MainScore);
 }