示例#1
0
 void Start()
 {
     childT       = transform.FindChild("GameObject (1)");
     saveTextMesh = childT.GetComponent <TextMesh>();
     mainCamera   = Camera.main.transform;
     navigator    = GetComponent <NavMeshAgent>();
     UI           = FindObjectOfType <UIManager_Aidan>();
 }
示例#2
0
 void Start()
 {
     UI        = FindObjectOfType <UIManager_Aidan>();
     playerRef = FindObjectOfType <PETER_PlayerMovement>();
 }
示例#3
0
 void Start()
 {
     playerRef = FindObjectOfType <PETER_PlayerMovement>();
     UI        = FindObjectOfType <UIManager_Aidan>();
     sword     = FindObjectOfType <PickupSword_Aidan>();
 }
示例#4
0
 void Start()
 {
     playerRef = FindObjectOfType <PETER_PlayerAttack>();
     UI        = FindObjectOfType <UIManager_Aidan>();
 }
示例#5
0
 void Awake()
 {
     myCollider = GetComponent <CapsuleCollider>();
     navigator  = GetComponent <NavMeshAgent>();
     UI         = FindObjectOfType <UIManager_Aidan>();
 }