示例#1
0
 void Btn_Pause()
 {
     CSSoundMng.I.Play("MenuEF_Button");
     if (JHGameData_Mng.I._TutorialState == true)
     {
         return;
     }
     if (JHGameData_Mng.I._GamePause == true)
     {
         return;
     }
     if (JHGameData_Mng.I._GameCycle == true)
     {
         return;
     }
     JHGameData_Mng.I.SetCycle(true);
     m_pJoyStick.GetOutOff();
     // CSPrefabMng.I.CreatePrefab(transform.gameObject, "2_Objects/GameUI/GameUI_PausePopup", "PausePopup");
     CSPrefabMng.I.CreatePrefab(transform.gameObject, "2_Objects/Popup/Pop_Option", "Pop_Option");
 }