示例#1
0
    private void OnTriggerStay2D(Collider2D collision)
    {
        if (Input.GetKeyDown(KeyCode.Z))
        {
            // AudioManager.instance.Play(pickUpSoind);
            inv.GetAnItem(itemID, count);

            if (qm.AssignedQuest)
            {
                UIEventHandler.ItemAdded(itemID);
            }
            Destroy(this.gameObject); // 맵에서 삭제
        }
    }