///<summary>
 ///Click a course button
 ///</summary>
 public void ClickLevel(GameObject item)
 {
     trQnViewModel.key        = item.name;
     trQnViewModel.courseName = courseName;
     trQnViewModel.userName   = userName;
     trQnViewModel.WakeUp();
     Debug.Log("CLICK COURSE ITEM NAME: " + item.name);
     UIController.OpenTrQnCanvas();
 }