示例#1
0
        public static void PreviewViewAnimation(UIView view, UIAnimation animation)
        {
            if (s_previewIsPlaying)
            {
                return;
            }
            if (s_delayedCall != null)
            {
                s_delayedCall.Cancel();
            }
            view.UpdateStartValues();
            StopViewPreview(view);
            StopAllAnimations(view.RectTransform);

            Vector3 moveFrom = UIAnimator.GetAnimationMoveFrom(view.RectTransform, animation, view.CurrentStartPosition);
            Vector3 moveTo   = UIAnimator.GetAnimationMoveTo(view.RectTransform, animation, view.CurrentStartPosition);

            if (!animation.Move.Enabled)
            {
                view.ResetPosition();
            }
            else
            {
                PreviewMove(view.RectTransform, moveFrom, moveTo, animation, view.CurrentStartPosition);
            }

            Vector3 rotateFrom = UIAnimator.GetAnimationRotateFrom(animation, view.StartRotation);
            Vector3 rotateTo   = UIAnimator.GetAnimationRotateTo(animation, view.StartRotation);

            if (!animation.Rotate.Enabled)
            {
                view.ResetRotation();
            }
            else
            {
                PreviewRotate(view.RectTransform, rotateFrom, rotateTo, animation, view.StartRotation);
            }

            Vector3 scaleFrom = UIAnimator.GetAnimationScaleFrom(animation, view.StartScale);
            Vector3 scaleTo   = UIAnimator.GetAnimationScaleTo(animation, view.StartScale);

            if (!animation.Scale.Enabled)
            {
                view.ResetScale();
            }
            else
            {
                PreviewScale(view.RectTransform, scaleFrom, scaleTo, animation, view.StartScale);
            }

            float fadeFrom = UIAnimator.GetAnimationFadeFrom(animation, view.StartAlpha);
            float fadeTo   = UIAnimator.GetAnimationFadeTo(animation, view.StartAlpha);

            if (!animation.Fade.Enabled)
            {
                view.ResetAlpha();
            }
            else
            {
                PreviewFade(view.RectTransform, fadeFrom, fadeTo, animation, view.StartAlpha);
            }

            DOTweenEditorPreview.Start();
            s_previewIsPlaying = true;

            s_delayedCall = new DelayedCall((animation.AnimationType == AnimationType.Loop ? 5f : animation.TotalDuration + (animation.AnimationType == AnimationType.Hide ? 0.5f : 0f)), () =>
            {
                StopViewPreview(view);
                s_delayedCall = null;
            });
        }
示例#2
0
        public static void PreviewPopupAnimation(UIPopup popup, UIAnimation animation)
        {
            if (s_previewIsPlaying)
            {
                return;
            }
            if (s_delayedCall != null)
            {
                s_delayedCall.Cancel();
            }
            popup.UpdateStartValues();
            StopPopupPreview(popup);
            StopAllAnimations(popup.RectTransform);
            if (popup.HasContainer)
            {
                popup.Container.UpdateStartValues();
                StopAllAnimations(popup.Container.RectTransform);
            }

            if (popup.HasOverlay)
            {
                popup.Overlay.UpdateStartValues();
                StopAllAnimations(popup.RectTransform);
            }

            Vector3 moveFrom = UIAnimator.GetAnimationMoveFrom(popup.Container.RectTransform, animation, popup.Container.StartPosition);
            Vector3 moveTo   = UIAnimator.GetAnimationMoveTo(popup.Container.RectTransform, animation, popup.Container.StartPosition);

            if (!animation.Move.Enabled)
            {
                popup.Container.ResetPosition();
            }
            else
            {
                PreviewMove(popup.Container.RectTransform, moveFrom, moveTo, animation, popup.Container.StartPosition);
            }

            Vector3 rotateFrom = UIAnimator.GetAnimationRotateFrom(animation, popup.Container.StartRotation);
            Vector3 rotateTo   = UIAnimator.GetAnimationRotateTo(animation, popup.Container.StartRotation);

            if (!animation.Rotate.Enabled)
            {
                popup.Container.ResetRotation();
            }
            else
            {
                PreviewRotate(popup.Container.RectTransform, rotateFrom, rotateTo, animation, popup.Container.StartRotation);
            }

            Vector3 scaleFrom = UIAnimator.GetAnimationScaleFrom(animation, popup.Container.StartScale);
            Vector3 scaleTo   = UIAnimator.GetAnimationScaleTo(animation, popup.Container.StartScale);

            if (!animation.Scale.Enabled)
            {
                popup.Container.ResetScale();
            }
            else
            {
                PreviewScale(popup.Container.RectTransform, scaleFrom, scaleTo, animation, popup.Container.StartScale);
            }

            float fadeFrom = UIAnimator.GetAnimationFadeFrom(animation, popup.Container.StartAlpha);
            float fadeTo   = UIAnimator.GetAnimationFadeTo(animation, popup.Container.StartAlpha);

            if (!animation.Fade.Enabled)
            {
                popup.Container.ResetAlpha();
            }
            else
            {
                PreviewFade(popup.Container.RectTransform, fadeFrom, fadeTo, animation, popup.Container.StartAlpha);
            }

            if (animation.Enabled && popup.HasOverlay && popup.Overlay.Enabled)
            {
                float overlayFadeFrom = animation.AnimationType == AnimationType.Show ? 0 : 1;
                float overlayFadeTo   = animation.AnimationType == AnimationType.Show ? 1 : 0;
                popup.Overlay.CanvasGroup.alpha = overlayFadeFrom;
                DOTweenEditorPreview.PrepareTweenForPreview(popup.Overlay.CanvasGroup.DOFade(overlayFadeTo, animation.TotalDuration), true, true, false);
            }

            DOTweenEditorPreview.Start();
            s_previewIsPlaying = true;

            s_delayedCall = new DelayedCall(animation.TotalDuration + (animation.AnimationType == AnimationType.Hide ? 0.5f : 0f), () =>
            {
                StopPopupPreview(popup);
                s_delayedCall = null;
            });
        }
示例#3
0
        public static void PreviewButtonAnimation(UIAnimation animation, RectTransform rectTransform, CanvasGroup canvasGroup)
        {
            if (s_previewIsPlaying)
            {
                return;
            }
            if (s_delayedCall != null)
            {
                s_delayedCall.Cancel();
            }
            StopButtonPreview(rectTransform, canvasGroup);

            RectTransform target = rectTransform;

            s_startPosition = target.anchoredPosition3D;
            s_startRotation = target.localRotation.eulerAngles;
            s_startScale    = target.localScale;
            s_startAlpha    = canvasGroup.alpha;

            StopAllAnimations(target);

            Vector3 moveFrom = UIAnimator.GetAnimationMoveFrom(rectTransform, animation, s_startPosition);
            Vector3 moveTo   = UIAnimator.GetAnimationMoveTo(rectTransform, animation, s_startPosition);

            if (!animation.Move.Enabled)
            {
                target.anchoredPosition3D = s_startPosition;
            }
            else
            {
                PreviewMove(rectTransform, moveFrom, moveTo, animation, s_startPosition);
            }

            Vector3 rotateFrom = UIAnimator.GetAnimationRotateFrom(animation, s_startRotation);
            Vector3 rotateTo   = UIAnimator.GetAnimationRotateTo(animation, s_startRotation);

            if (!animation.Rotate.Enabled)
            {
                target.localRotation = Quaternion.Euler(s_startRotation);
            }
            else
            {
                PreviewRotate(rectTransform, rotateFrom, rotateTo, animation, s_startRotation);
            }

            Vector3 scaleFrom = UIAnimator.GetAnimationScaleFrom(animation, s_startScale);
            Vector3 scaleTo   = UIAnimator.GetAnimationScaleTo(animation, s_startScale);

            if (!animation.Scale.Enabled)
            {
                target.localScale = s_startScale;
            }
            else
            {
                PreviewScale(rectTransform, scaleFrom, scaleTo, animation, s_startScale);
            }

            float fadeFrom = UIAnimator.GetAnimationFadeFrom(animation, s_startAlpha);
            float fadeTo   = UIAnimator.GetAnimationFadeTo(animation, s_startAlpha);

            if (!animation.Fade.Enabled)
            {
                canvasGroup.alpha = s_startAlpha;
            }
            else
            {
                PreviewFade(rectTransform, fadeFrom, fadeTo, animation, s_startAlpha);
            }

            DOTweenEditorPreview.Start();
            s_previewIsPlaying = true;

            s_delayedCall = new DelayedCall((animation.AnimationType == AnimationType.Loop ? 5f : animation.TotalDuration + (animation.AnimationType == AnimationType.Hide || animation.AnimationType == AnimationType.State ? 0.5f : 0f)), () =>
            {
                StopButtonPreview(rectTransform, canvasGroup);
                s_delayedCall = null;
            });
        }