private void Start() { fadeinBlue = UIAnimator.ChangeColorTo(mineBlue.gameObject.GetComponent <Image>(), new Color(1, 1, 1, 1), 0.5f); fadeoutBlue = UIAnimator.ChangeColorTo(mineBlue.gameObject.GetComponent <Image>() , new Color(1, 1, 1, 100 / 255f), 0.5f); fadeinRed = UIAnimator.ChangeColorTo(mineRed.gameObject.GetComponent <Image>(), new Color(1, 1, 1, 1), 0.5f); fadeoutRed = UIAnimator.ChangeColorTo(mineRed.gameObject.GetComponent <Image>() , new Color(1, 1, 1, 100 / 255f), 0.5f); fadeinDrop = UIAnimator.ChangeColorTo(dropBtn.gameObject.GetComponent <Image>(), new Color(1, 1, 1, 1), 0.5f); fadeoutDrop = UIAnimator.ChangeColorTo(dropBtn.gameObject.GetComponent <Image>() , new Color(1, 1, 1, 100 / 255f), 0.5f); fadeinFire = UIAnimator.ChangeColorTo(fireBtn.gameObject.GetComponent <Image>(), new Color(1, 1, 1, 1), 0.5f); fadeoutFire = UIAnimator.ChangeColorTo(fireBtn.gameObject.GetComponent <Image>() , new Color(1, 1, 1, 100 / 255f), 0.5f); }
private void Start() { fadeinAnim = new UISpriteAnimation[4]; fadeoutAnim = new UISpriteAnimation[4]; fadeinAnim[0] = UIAnimator.ChangeColor(north, new Color(1, 1, 1, 0), new Color(1, 1, 1, 1), during); fadeinAnim[1] = UIAnimator.ChangeColor(east, new Color(1, 1, 1, 0), new Color(1, 1, 1, 1), during); fadeinAnim[2] = UIAnimator.ChangeColor(south, new Color(1, 1, 1, 0), new Color(1, 1, 1, 1), during); fadeinAnim[3] = UIAnimator.ChangeColor(west, new Color(1, 1, 1, 0), new Color(1, 1, 1, 1), during); fadeoutAnim[0] = UIAnimator.ChangeColorTo(north, new Color(1, 1, 1, 0), during); fadeoutAnim[1] = UIAnimator.ChangeColorTo(east, new Color(1, 1, 1, 0), during); fadeoutAnim[2] = UIAnimator.ChangeColorTo(south, new Color(1, 1, 1, 0), during); fadeoutAnim[3] = UIAnimator.ChangeColorTo(west, new Color(1, 1, 1, 0), during); moveButtons = new Button[4]; moveButtons[0] = north.GetComponent <Button>(); moveButtons[1] = east.GetComponent <Button>(); moveButtons[2] = south.GetComponent <Button>(); moveButtons[3] = west.GetComponent <Button>(); }
public void ChangeColor() { new UIGroupAnimation(colorDemo, UIAnimator.ChangeColorTo(colorDemo[0], new Color(Random.Range(0, 1f), Random.Range(0, 1f), Random.Range(0, 1f)), 1f)).Play(); }