public void OnBtnCollectionInfo() { AudioControl.PlayEffect(GameDef.clickEffect); var item = GameData.collectItem[itemID]; var ud = AppConfig.Value.mainUserData; if (state == 1) { AudioControl.PlayEffect(GameDef.shiftEffect); StartCoroutine(ChangeSprite()); } else if (state == 2) { UIAPI.ShowCollectionInfoBox(itemImage.sprite, item.itemName, item.itemInfo); } }