public void DrawClipTriangle(VertexHelper vh, Vector3 p1, Vector3 p2, Vector3 p3, Color32 color, Color32 color2, Color32 color3, bool clip, GridCoord grid) { if (!IsInChart(p1) || !IsInChart(p2) || !IsInChart(p3)) { return; } if (!clip || (clip && (grid.Contains(p1) || grid.Contains(p2) || grid.Contains(p3)))) { UGL.DrawTriangle(vh, p1, p2, p3, color, color2, color3); } }
private void DrawPointer(VertexHelper vh, Serie serie, float currAngle) { if (!serie.gaugePointer.show) { return; } var pointerColor = serie.gaugeAxis.GetPointerColor(chart.theme, serie.index, currAngle, serie.itemStyle); var pointerToColor = !ChartHelper.IsClearColor(serie.itemStyle.toColor) ? serie.itemStyle.toColor : pointerColor; var len = serie.gaugePointer.length <1 && serie.gaugePointer.length> -1 ? serie.runtimeInsideRadius * serie.gaugePointer.length : serie.gaugePointer.length; var p1 = ChartHelper.GetPosition(serie.runtimeCenterPos, currAngle, len); var p2 = ChartHelper.GetPosition(serie.runtimeCenterPos, currAngle + 180, serie.gaugePointer.width); var p3 = ChartHelper.GetPosition(serie.runtimeCenterPos, currAngle - 90, serie.gaugePointer.width / 2); var p4 = ChartHelper.GetPosition(serie.runtimeCenterPos, currAngle + 90, serie.gaugePointer.width / 2); UGL.DrawTriangle(vh, p2, p3, p1, pointerColor, pointerColor, pointerToColor); UGL.DrawTriangle(vh, p4, p2, p1, pointerColor, pointerColor, pointerToColor); }
private void DrawLegend(VertexHelper vh) { if (chart.series.Count == 0) { return; } var legend = component; if (!legend.show) { return; } if (legend.iconType == Legend.Type.Custom) { return; } foreach (var kv in legend.context.buttonList) { var item = kv.Value; var rect = item.GetIconRect(); var radius = Mathf.Min(rect.width, rect.height) / 2; var color = item.GetIconColor(); var iconType = legend.iconType; if (legend.iconType == Legend.Type.Auto) { var serie = chart.GetSerie(item.legendName); if (serie != null && serie is Line) { var sp = new Vector3(rect.center.x - rect.width / 2, rect.center.y); var ep = new Vector3(rect.center.x + rect.width / 2, rect.center.y); UGL.DrawLine(vh, sp, ep, chart.settings.legendIconLineWidth, color); if (!serie.symbol.show) { continue; } switch (serie.symbol.type) { case SymbolType.None: continue; case SymbolType.Circle: iconType = Legend.Type.Circle; break; case SymbolType.Diamond: iconType = Legend.Type.Diamond; break; case SymbolType.EmptyCircle: iconType = Legend.Type.EmptyCircle; break; case SymbolType.Rect: iconType = Legend.Type.Rect; break; case SymbolType.Triangle: iconType = Legend.Type.Triangle; break; } } else { iconType = Legend.Type.Rect; } } switch (iconType) { case Legend.Type.Rect: var cornerRadius = chart.settings.legendIconCornerRadius; UGL.DrawRoundRectangle(vh, rect.center, rect.width, rect.height, color, color, 0, cornerRadius, false, 0.5f); break; case Legend.Type.Circle: UGL.DrawCricle(vh, rect.center, radius, color); break; case Legend.Type.Diamond: UGL.DrawDiamond(vh, rect.center, radius, color); break; case Legend.Type.EmptyCircle: var backgroundColor = chart.GetChartBackgroundColor(); UGL.DrawEmptyCricle(vh, rect.center, radius, 2 * chart.settings.legendIconLineWidth, color, color, backgroundColor, 1f); break; case Legend.Type.Triangle: UGL.DrawTriangle(vh, rect.center, 1.2f * radius, color); break; } } }
private void DrawContinuousVisualMap(VertexHelper vh, VisualMap visualMap) { var centerPos = chart.chartPosition + visualMap.location.GetPosition(chart.chartWidth, chart.chartHeight); var pos1 = Vector3.zero; var pos2 = Vector3.zero; var dir = Vector3.zero; var halfWid = visualMap.itemWidth / 2; var halfHig = visualMap.itemHeight / 2; var xRadius = 0f; var yRadius = 0f; var splitNum = visualMap.inRange.Count; var splitWid = visualMap.itemHeight / (splitNum - 1); var isVertical = false; var colors = visualMap.inRange; var triangeLen = chart.theme.visualMap.triangeLen; switch (visualMap.orient) { case Orient.Horizonal: pos1 = centerPos + Vector3.left * halfHig; pos2 = centerPos + Vector3.right * halfHig; dir = Vector3.right; xRadius = splitWid / 2; yRadius = halfWid; isVertical = false; if (visualMap.calculable) { var p0 = pos1 + Vector3.right * visualMap.runtimeRangeMinHeight; var p1 = p0 + Vector3.up * halfWid; var p2 = p0 + Vector3.up * (halfWid + triangeLen); var p3 = p2 + Vector3.left * triangeLen; var color = visualMap.GetColor(visualMap.rangeMin); UGL.DrawTriangle(vh, p1, p2, p3, color); p0 = pos1 + Vector3.right * visualMap.runtimeRangeMaxHeight; p1 = p0 + Vector3.up * halfWid; p2 = p0 + Vector3.up * (halfWid + triangeLen); p3 = p2 + Vector3.right * triangeLen; color = visualMap.GetColor(visualMap.rangeMax); UGL.DrawTriangle(vh, p1, p2, p3, color); } break; case Orient.Vertical: pos1 = centerPos + Vector3.down * halfHig; pos2 = centerPos + Vector3.up * halfHig; dir = Vector3.up; xRadius = halfWid; yRadius = splitWid / 2; isVertical = true; if (visualMap.calculable) { var p0 = pos1 + Vector3.up * visualMap.runtimeRangeMinHeight; var p1 = p0 + Vector3.right * halfWid; var p2 = p0 + Vector3.right * (halfWid + triangeLen); var p3 = p2 + Vector3.down * triangeLen; var color = visualMap.GetColor(visualMap.rangeMin); UGL.DrawTriangle(vh, p1, p2, p3, color); p0 = pos1 + Vector3.up * visualMap.runtimeRangeMaxHeight; p1 = p0 + Vector3.right * halfWid; p2 = p0 + Vector3.right * (halfWid + triangeLen); p3 = p2 + Vector3.up * triangeLen; color = visualMap.GetColor(visualMap.rangeMax); UGL.DrawTriangle(vh, p1, p2, p3, color); } break; } if (visualMap.calculable && (visualMap.rangeMin > visualMap.min || visualMap.rangeMax < visualMap.max)) { var rangeMin = visualMap.rangeMin; var rangeMax = visualMap.rangeMax; var diff = (visualMap.max - visualMap.min) / (splitNum - 1); for (int i = 1; i < splitNum; i++) { var splitMin = visualMap.min + (i - 1) * diff; var splitMax = splitMin + diff; if (rangeMin > splitMax || rangeMax < splitMin) { continue; } else if (rangeMin <= splitMin && rangeMax >= splitMax) { var splitPos = pos1 + dir * (i - 1 + 0.5f) * splitWid; var startColor = colors[i - 1].color; var toColor = visualMap.IsPiecewise() ? startColor : colors[i].color; UGL.DrawRectangle(vh, splitPos, xRadius, yRadius, startColor, toColor, isVertical); } else if (rangeMin > splitMin && rangeMax >= splitMax) { var p0 = pos1 + dir * visualMap.runtimeRangeMinHeight; var splitMaxPos = pos1 + dir * i * splitWid; var splitPos = p0 + (splitMaxPos - p0) / 2; var startColor = visualMap.GetColor(visualMap.rangeMin); var toColor = visualMap.IsPiecewise() ? startColor : colors[i].color; var yRadius1 = Vector3.Distance(p0, splitMaxPos) / 2; if (visualMap.orient == Orient.Vertical) { UGL.DrawRectangle(vh, splitPos, xRadius, yRadius1, startColor, toColor, isVertical); } else { UGL.DrawRectangle(vh, splitPos, yRadius1, yRadius, startColor, toColor, isVertical); } } else if (rangeMax < splitMax && rangeMin <= splitMin) { var p0 = pos1 + dir * visualMap.runtimeRangeMaxHeight; var splitMinPos = pos1 + dir * (i - 1) * splitWid; var splitPos = splitMinPos + (p0 - splitMinPos) / 2; var startColor = colors[i - 1].color; var toColor = visualMap.IsPiecewise() ? startColor : visualMap.GetColor(visualMap.rangeMax); var yRadius1 = Vector3.Distance(p0, splitMinPos) / 2; if (visualMap.orient == Orient.Vertical) { UGL.DrawRectangle(vh, splitPos, xRadius, yRadius1, startColor, toColor, isVertical); } else { UGL.DrawRectangle(vh, splitPos, yRadius1, yRadius, startColor, toColor, isVertical); } } else { var p0 = pos1 + dir * visualMap.runtimeRangeMinHeight; var p1 = pos1 + dir * visualMap.runtimeRangeMaxHeight; var splitPos = (p0 + p1) / 2; var startColor = visualMap.GetColor(visualMap.rangeMin); var toColor = visualMap.GetColor(visualMap.rangeMax); var yRadius1 = Vector3.Distance(p0, p1) / 2; if (visualMap.orient == Orient.Vertical) { UGL.DrawRectangle(vh, splitPos, xRadius, yRadius1, startColor, toColor, isVertical); } else { UGL.DrawRectangle(vh, splitPos, yRadius1, yRadius, startColor, toColor, isVertical); } } } } else { for (int i = 1; i < splitNum; i++) { var splitPos = pos1 + dir * (i - 1 + 0.5f) * splitWid; var startColor = colors[i - 1].color; var toColor = visualMap.IsPiecewise() ? startColor : colors[i].color; UGL.DrawRectangle(vh, splitPos, xRadius, yRadius, startColor, toColor, isVertical); } } if (visualMap.rangeMin > visualMap.min) { var p0 = pos1 + dir * visualMap.runtimeRangeMinHeight; UGL.DrawRectangle(vh, pos1, p0, visualMap.itemWidth / 2, chart.theme.visualMap.backgroundColor); } if (visualMap.rangeMax < visualMap.max) { var p1 = pos1 + dir * visualMap.runtimeRangeMaxHeight; UGL.DrawRectangle(vh, p1, pos2, visualMap.itemWidth / 2, chart.theme.visualMap.backgroundColor); } if (visualMap.hoverLink) { if (visualMap.context.pointerIndex >= 0) { var p0 = pos1 + dir * visualMap.runtimeRangeMinHeight; var p1 = pos1 + dir * visualMap.runtimeRangeMaxHeight; var pointerPos = chart.pointerPos; if (visualMap.orient == Orient.Vertical) { var p2 = new Vector3(centerPos.x + halfWid, Mathf.Clamp(pointerPos.y + (triangeLen / 2), p0.y, p1.y)); var p3 = new Vector3(centerPos.x + halfWid, Mathf.Clamp(pointerPos.y - (triangeLen / 2), p0.y, p1.y)); var p4 = new Vector3(centerPos.x + halfWid + triangeLen / 2, pointerPos.y); UGL.DrawTriangle(vh, p2, p3, p4, colors[visualMap.context.pointerIndex].color); } else { var p2 = new Vector3(Mathf.Clamp(pointerPos.x + (triangeLen / 2), p0.x, p1.x), centerPos.y + halfWid); var p3 = new Vector3(Mathf.Clamp(pointerPos.x - (triangeLen / 2), p0.x, p1.x), centerPos.y + halfWid); var p4 = new Vector3(pointerPos.x, centerPos.y + halfWid + triangeLen / 2); UGL.DrawTriangle(vh, p2, p3, p4, colors[visualMap.context.pointerIndex].color); } } } }
public static void DrawSymbol(VertexHelper vh, SerieSymbolType type, float symbolSize, float tickness, Vector3 pos, Color32 color, Color32 toColor, float gap, float[] cornerRadius, Color32 backgroundColor, float smoothness, Vector3 startPos) { switch (type) { case SerieSymbolType.None: break; case SerieSymbolType.Circle: if (gap > 0) { UGL.DrawDoughnut(vh, pos, symbolSize, symbolSize + gap, backgroundColor, backgroundColor, color, smoothness); } else { UGL.DrawCricle(vh, pos, symbolSize, color, toColor, smoothness); } break; case SerieSymbolType.EmptyCircle: if (gap > 0) { UGL.DrawCricle(vh, pos, symbolSize + gap, backgroundColor, smoothness); UGL.DrawEmptyCricle(vh, pos, symbolSize, tickness, color, color, backgroundColor, smoothness); } else { UGL.DrawEmptyCricle(vh, pos, symbolSize, tickness, color, color, backgroundColor, smoothness); } break; case SerieSymbolType.Rect: if (gap > 0) { UGL.DrawSquare(vh, pos, symbolSize + gap, backgroundColor); UGL.DrawSquare(vh, pos, symbolSize, color, toColor); } else { UGL.DrawRoundRectangle(vh, pos, symbolSize, symbolSize, color, color, 0, cornerRadius, true); } break; case SerieSymbolType.Triangle: if (gap > 0) { UGL.DrawTriangle(vh, pos, symbolSize + gap, backgroundColor); UGL.DrawTriangle(vh, pos, symbolSize, color, toColor); } else { UGL.DrawTriangle(vh, pos, symbolSize, color, toColor); } break; case SerieSymbolType.Diamond: if (gap > 0) { UGL.DrawDiamond(vh, pos, symbolSize + gap, backgroundColor); UGL.DrawDiamond(vh, pos, symbolSize, color, toColor); } else { UGL.DrawDiamond(vh, pos, symbolSize, color, toColor); } break; case SerieSymbolType.Arrow: var arrowWidth = symbolSize * 2; var arrowHeight = arrowWidth * 1.5f; var arrowOffset = 0; var arrowDent = arrowWidth / 3.3f; UGL.DrawArrow(vh, startPos, pos, arrowWidth, arrowHeight, arrowOffset, arrowDent, color); break; } }
private void DrawSingleRadar(VertexHelper vh, Serie serie, int i) { var startPoint = Vector3.zero; var toPoint = Vector3.zero; var firstPoint = Vector3.zero; var radar = chart.radars[serie.radarIndex]; var indicatorNum = radar.indicatorList.Count; var angle = 2 * Mathf.PI / indicatorNum; var centerPos = radar.runtimeCenterPos; var serieNameCount = -1; serie.animation.InitProgress(1, 0, 1); if (!chart.IsActive(i) || serie.animation.HasFadeOut()) { return; } var rate = serie.animation.GetCurrRate(); var dataChanging = false; var dataChangeDuration = serie.animation.GetUpdateAnimationDuration(); int key = i * 1000; if (!radar.runtimeDataPosList.ContainsKey(key)) { radar.runtimeDataPosList.Add(i * 1000, new List <Vector3>(serie.dataCount)); } else { radar.runtimeDataPosList[key].Clear(); } var pointList = radar.runtimeDataPosList[key]; var startIndex = GetStartShowIndex(serie); var endIndex = GetEndShowIndex(serie); SerieHelper.UpdateMinMaxData(serie, 1, radar.ceilRate); for (int j = 0; j < serie.data.Count; j++) { var serieData = serie.data[j]; serieData.index = j; string dataName = serieData.name; int serieIndex = 0; if (string.IsNullOrEmpty(dataName)) { serieNameCount++; serieIndex = serieNameCount; } else if (!serieNameSet.ContainsKey(dataName)) { serieNameSet.Add(dataName, serieNameCount); serieNameCount++; serieIndex = serieNameCount; } else { serieIndex = serieNameSet[dataName]; } if (!serieData.show) { serieData.labelPosition = Vector3.zero; continue; } var isHighlight = IsHighlight(radar, serie, serieData, j, 0); var areaColor = SerieHelper.GetAreaColor(serie, chart.theme, serieIndex, isHighlight); var areaToColor = SerieHelper.GetAreaToColor(serie, chart.theme, serieIndex, isHighlight); var lineColor = SerieHelper.GetLineColor(serie, chart.theme, serieIndex, isHighlight); int dataCount = radar.indicatorList.Count; var index = serieData.index; var p = radar.runtimeCenterPos; var max = radar.GetIndicatorMax(index); var value = serieData.GetCurrData(1, dataChangeDuration); if (serieData.IsDataChanged()) { dataChanging = true; } if (max == 0) { max = serie.runtimeDataMax; } var radius = (float)(max < 0 ? radar.runtimeDataRadius - radar.runtimeDataRadius * value / max : radar.runtimeDataRadius * value / max); var currAngle = (index + (radar.positionType == Radar.PositionType.Between ? 0.5f : 0)) * angle; radius *= rate; if (index == startIndex) { startPoint = new Vector3(p.x + radius * Mathf.Sin(currAngle), p.y + radius * Mathf.Cos(currAngle)); firstPoint = startPoint; } else { toPoint = new Vector3(p.x + radius * Mathf.Sin(currAngle), p.y + radius * Mathf.Cos(currAngle)); if (serie.areaStyle.show) { UGL.DrawTriangle(vh, startPoint, toPoint, p, areaColor, areaColor, areaToColor); } if (serie.lineStyle.show) { ChartDrawer.DrawLineStyle(vh, serie.lineStyle, startPoint, toPoint, lineColor, chart.theme.serie.lineWidth, LineStyle.Type.Solid); } startPoint = toPoint; } serieData.labelPosition = startPoint; pointList.Add(startPoint); if (serie.areaStyle.show && j == endIndex) { UGL.DrawTriangle(vh, startPoint, firstPoint, centerPos, areaColor, areaColor, areaToColor); } if (serie.lineStyle.show && j == endIndex) { ChartDrawer.DrawLineStyle(vh, serie.lineStyle, startPoint, firstPoint, lineColor, chart.theme.serie.lineWidth, LineStyle.Type.Solid); } } if (serie.symbol.show && serie.symbol.type != SerieSymbolType.None) { for (int j = 0; j < serie.data.Count; j++) { var serieData = serie.data[j]; if (!serieData.show) { continue; } var isHighlight = serie.highlighted || serieData.highlighted || (chart.tooltip.show && chart.tooltip.runtimeDataIndex[0] == i && chart.tooltip.runtimeDataIndex[1] == j); var serieIndex = serieData.index; var symbolSize = isHighlight ? serie.symbol.GetSelectedSize(serieData.data, chart.theme.serie.lineSymbolSelectedSize) : serie.symbol.GetSize(serieData.data, chart.theme.serie.lineSymbolSize); var symbolColor = SerieHelper.GetItemColor(serie, serieData, chart.theme, serieIndex, isHighlight); var symbolToColor = SerieHelper.GetItemToColor(serie, serieData, chart.theme, serieIndex, isHighlight); var symbolBorder = SerieHelper.GetSymbolBorder(serie, serieData, chart.theme, isHighlight); var cornerRadius = SerieHelper.GetSymbolCornerRadius(serie, serieData, isHighlight); chart.DrawSymbol(vh, serie.symbol.type, symbolSize, symbolBorder, serieData.labelPosition, symbolColor, symbolToColor, serie.symbol.gap, cornerRadius); } } if (!serie.animation.IsFinish()) { serie.animation.CheckProgress(1); chart.RefreshPainter(serie); } if (dataChanging) { chart.RefreshPainter(serie); } }
private void DrawMutipleRadar(VertexHelper vh, Serie serie, int i) { if (!serie.show) { return; } var radar = chart.GetRadar(serie.radarIndex); if (radar == null) { return; } var startPoint = Vector3.zero; var toPoint = Vector3.zero; var firstPoint = Vector3.zero; var indicatorNum = radar.indicatorList.Count; var angle = 2 * Mathf.PI / indicatorNum; var centerPos = radar.runtimeCenterPos; var serieNameCount = -1; serie.animation.InitProgress(1, 0, 1); if (!chart.IsActive(i) || serie.animation.HasFadeOut()) { return; } var rate = serie.animation.GetCurrRate(); var dataChanging = false; var dataChangeDuration = serie.animation.GetUpdateAnimationDuration(); SerieHelper.GetAllMinMaxData(serie, radar.ceilRate); for (int j = 0; j < serie.data.Count; j++) { var serieData = serie.data[j]; int key = i * 1000 + j; if (!radar.runtimeDataPosList.ContainsKey(key)) { radar.runtimeDataPosList.Add(i * 1000 + j, new List <Vector3>(serieData.data.Count)); } else { radar.runtimeDataPosList[key].Clear(); } string dataName = serieData.name; int serieIndex = 0; if (string.IsNullOrEmpty(dataName)) { serieNameCount++; serieIndex = serieNameCount; } else if (!serieNameSet.ContainsKey(dataName)) { serieNameSet.Add(dataName, serieNameCount); serieNameCount++; serieIndex = serieNameCount; } else { serieIndex = serieNameSet[dataName]; } if (!serieData.show) { continue; } var isHighlight = IsHighlight(radar, serie, serieData, j, 0); var areaColor = SerieHelper.GetAreaColor(serie, chart.theme, serieIndex, isHighlight); var areaToColor = SerieHelper.GetAreaToColor(serie, chart.theme, serieIndex, isHighlight); var lineColor = SerieHelper.GetLineColor(serie, chart.theme, serieIndex, isHighlight); var lineWidth = serie.lineStyle.GetWidth(chart.theme.serie.lineWidth); int dataCount = radar.indicatorList.Count; List <Vector3> pointList = radar.runtimeDataPosList[key]; for (int n = 0; n < dataCount; n++) { if (n >= serieData.data.Count) { break; } var max = radar.GetIndicatorMax(n); var value = serieData.GetCurrData(n, dataChangeDuration); if (serieData.IsDataChanged()) { dataChanging = true; } if (max == 0) { max = serie.runtimeDataMax; } var radius = (float)(max < 0 ? radar.runtimeDataRadius - radar.runtimeDataRadius * value / max : radar.runtimeDataRadius * value / max); var currAngle = (n + (radar.positionType == Radar.PositionType.Between ? 0.5f : 0)) * angle; radius *= rate; if (n == 0) { startPoint = new Vector3(centerPos.x + radius * Mathf.Sin(currAngle), centerPos.y + radius * Mathf.Cos(currAngle)); firstPoint = startPoint; } else { toPoint = new Vector3(centerPos.x + radius * Mathf.Sin(currAngle), centerPos.y + radius * Mathf.Cos(currAngle)); if (serie.areaStyle.show) { UGL.DrawTriangle(vh, startPoint, toPoint, centerPos, areaColor, areaColor, areaToColor); } if (serie.lineStyle.show) { ChartDrawer.DrawLineStyle(vh, serie.lineStyle.type, lineWidth, startPoint, toPoint, lineColor); } startPoint = toPoint; } pointList.Add(startPoint); } if (serie.areaStyle.show) { UGL.DrawTriangle(vh, startPoint, firstPoint, centerPos, areaColor, areaColor, areaToColor); } if (serie.lineStyle.show) { ChartDrawer.DrawLineStyle(vh, serie.lineStyle.type, lineWidth, startPoint, firstPoint, lineColor); } if (serie.symbol.show && serie.symbol.type != SerieSymbolType.None) { for (int m = 0; m < pointList.Count; m++) { var point = pointList[m]; isHighlight = IsHighlight(radar, serie, serieData, j, m); var symbolSize = isHighlight ? serie.symbol.GetSelectedSize(null, chart.theme.serie.lineSymbolSelectedSize) : serie.symbol.GetSize(null, chart.theme.serie.lineSymbolSize); var symbolColor = SerieHelper.GetItemColor(serie, serieData, chart.theme, serieIndex, isHighlight); var symbolToColor = SerieHelper.GetItemToColor(serie, serieData, chart.theme, serieIndex, isHighlight); var symbolBorder = SerieHelper.GetSymbolBorder(serie, serieData, chart.theme, isHighlight); var cornerRadius = SerieHelper.GetSymbolCornerRadius(serie, serieData, isHighlight); chart.DrawSymbol(vh, serie.symbol.type, symbolSize, symbolBorder, point, symbolColor, symbolToColor, serie.symbol.gap, cornerRadius); } } } if (!serie.animation.IsFinish()) { serie.animation.CheckProgress(1); chart.RefreshPainter(serie); } if (dataChanging) { chart.RefreshPainter(serie); } }
public static void DrawSymbol(VertexHelper vh, SerieSymbolType type, float symbolSize, float tickness, Vector3 pos, Color32 color, Color32 toColor, float gap, float[] cornerRadius, Color32 backgroundColor, float smoothness) { switch (type) { case SerieSymbolType.None: break; case SerieSymbolType.Circle: if (gap > 0) { UGL.DrawDoughnut(vh, pos, symbolSize, symbolSize + gap, backgroundColor, backgroundColor, color, smoothness); } else { UGL.DrawCricle(vh, pos, symbolSize, color, toColor, smoothness); } break; case SerieSymbolType.EmptyCircle: if (gap > 0) { UGL.DrawCricle(vh, pos, symbolSize + gap, backgroundColor, smoothness); UGL.DrawEmptyCricle(vh, pos, symbolSize, tickness, color, color, backgroundColor, smoothness); } else { UGL.DrawEmptyCricle(vh, pos, symbolSize, tickness, color, color, backgroundColor, smoothness); } break; case SerieSymbolType.Rect: if (gap > 0) { UGL.DrawSquare(vh, pos, symbolSize + gap, backgroundColor); UGL.DrawSquare(vh, pos, symbolSize, color, toColor); } else { UGL.DrawRoundRectangle(vh, pos, symbolSize, symbolSize, color, color, 0, cornerRadius, true); } break; case SerieSymbolType.Triangle: if (gap > 0) { UGL.DrawTriangle(vh, pos, symbolSize + gap, backgroundColor); UGL.DrawTriangle(vh, pos, symbolSize, color, toColor); } else { UGL.DrawTriangle(vh, pos, symbolSize, color, toColor); } break; case SerieSymbolType.Diamond: if (gap > 0) { UGL.DrawDiamond(vh, pos, symbolSize + gap, backgroundColor); UGL.DrawDiamond(vh, pos, symbolSize, color, toColor); } else { UGL.DrawDiamond(vh, pos, symbolSize, color, toColor); } break; } }
private void DrawSingleRadar(VertexHelper vh) { var radar = chart.GetChartComponent <RadarCoord>(serie.radarIndex); if (radar == null) { return; } var indicatorNum = radar.indicatorList.Count; var angle = 2 * Mathf.PI / indicatorNum; var centerPos = radar.context.center; serie.animation.InitProgress(0, 1); serie.context.dataPoints.Clear(); if (!serie.show || serie.animation.HasFadeOut()) { return; } var startPoint = Vector3.zero; var toPoint = Vector3.zero; var firstPoint = Vector3.zero; var lastColor = ColorUtil.clearColor32; var firstColor = ColorUtil.clearColor32; var rate = serie.animation.GetCurrRate(); var dataChanging = false; var dataChangeDuration = serie.animation.GetUpdateAnimationDuration(); var startIndex = GetStartShowIndex(serie); var endIndex = GetEndShowIndex(serie); SerieHelper.UpdateMinMaxData(serie, 1, radar.ceilRate); for (int j = 0; j < serie.data.Count; j++) { var serieData = serie.data[j]; serieData.index = j; string dataName = serieData.name; if (!serieData.show) { serieData.context.labelPosition = Vector3.zero; continue; } var lineStyle = SerieHelper.GetLineStyle(serie, serieData); var areaStyle = SerieHelper.GetAreaStyle(serie, serieData); var isHighlight = serie.context.pointerEnter; var areaColor = SerieHelper.GetAreaColor(serie, serieData, chart.theme, j, isHighlight); var areaToColor = SerieHelper.GetAreaToColor(serie, serieData, chart.theme, j, isHighlight); var lineColor = SerieHelper.GetLineColor(serie, serieData, chart.theme, j, isHighlight); int dataCount = radar.indicatorList.Count; var index = serieData.index; var p = radar.context.center; var max = radar.GetIndicatorMax(index); var value = serieData.GetCurrData(1, dataChangeDuration); if (serieData.IsDataChanged()) { dataChanging = true; } if (max == 0) { max = serie.context.dataMax; } if (!radar.IsInIndicatorRange(j, serieData.GetData(1))) { lineColor = radar.outRangeColor; } var radius = (float)(max < 0 ? radar.context.dataRadius - radar.context.dataRadius * value / max : radar.context.dataRadius * value / max); var currAngle = (index + (radar.positionType == RadarCoord.PositionType.Between ? 0.5f : 0)) * angle; radius *= rate; if (index == startIndex) { startPoint = new Vector3(p.x + radius * Mathf.Sin(currAngle), p.y + radius * Mathf.Cos(currAngle)); firstPoint = startPoint; lastColor = lineColor; firstColor = lineColor; } else { toPoint = new Vector3(p.x + radius * Mathf.Sin(currAngle), p.y + radius * Mathf.Cos(currAngle)); if (areaStyle != null && areaStyle.show) { UGL.DrawTriangle(vh, startPoint, toPoint, p, areaColor, areaColor, areaToColor); } if (lineStyle.show) { if (radar.connectCenter) { ChartDrawer.DrawLineStyle(vh, lineStyle, startPoint, centerPos, chart.theme.serie.lineWidth, LineStyle.Type.Solid, lastColor, lastColor); } ChartDrawer.DrawLineStyle(vh, lineStyle, startPoint, toPoint, chart.theme.serie.lineWidth, LineStyle.Type.Solid, radar.lineGradient ? lastColor : lineColor, lineColor); } startPoint = toPoint; lastColor = lineColor; } serieData.context.position = startPoint; serieData.context.labelPosition = startPoint; if (areaStyle != null && areaStyle.show && j == endIndex) { UGL.DrawTriangle(vh, startPoint, firstPoint, centerPos, areaColor, areaColor, areaToColor); } if (lineStyle.show && j == endIndex) { if (radar.connectCenter) { ChartDrawer.DrawLineStyle(vh, lineStyle, startPoint, centerPos, chart.theme.serie.lineWidth, LineStyle.Type.Solid, lastColor, lastColor); } ChartDrawer.DrawLineStyle(vh, lineStyle, startPoint, firstPoint, chart.theme.serie.lineWidth, LineStyle.Type.Solid, lineColor, radar.lineGradient ? firstColor : lineColor); } } if (serie.symbol.show && serie.symbol.type != SymbolType.None) { for (int j = 0; j < serie.data.Count; j++) { var serieData = serie.data[j]; if (!serieData.show) { continue; } var isHighlight = serie.highlight || serieData.context.highlight || serie.context.pointerEnter; var serieIndex = serieData.index; var symbolSize = isHighlight ? serie.symbol.GetSelectedSize(serieData.data, chart.theme.serie.lineSymbolSelectedSize) : serie.symbol.GetSize(serieData.data, chart.theme.serie.lineSymbolSize); var symbolColor = SerieHelper.GetItemColor(serie, serieData, chart.theme, serieIndex, isHighlight); var symbolToColor = SerieHelper.GetItemToColor(serie, serieData, chart.theme, serieIndex, isHighlight); var symbolEmptyColor = SerieHelper.GetItemBackgroundColor(serie, serieData, chart.theme, serieIndex, isHighlight, false); var symbolBorder = SerieHelper.GetSymbolBorder(serie, serieData, chart.theme, isHighlight); var borderColor = SerieHelper.GetSymbolBorderColor(serie, serieData, chart.theme, isHighlight); var cornerRadius = SerieHelper.GetSymbolCornerRadius(serie, serieData, isHighlight); if (!radar.IsInIndicatorRange(j, serieData.GetData(1))) { symbolColor = radar.outRangeColor; symbolToColor = radar.outRangeColor; } chart.DrawSymbol(vh, serie.symbol.type, symbolSize, symbolBorder, serieData.context.labelPosition, symbolColor, symbolToColor, symbolEmptyColor, borderColor, serie.symbol.gap, cornerRadius); } } if (!serie.animation.IsFinish()) { serie.animation.CheckProgress(1); chart.RefreshPainter(serie); } if (dataChanging) { chart.RefreshPainter(serie); } }
private void DrawMutipleRadar(VertexHelper vh) { if (!serie.show) { return; } m_RadarCoord = chart.GetChartComponent <RadarCoord>(serie.radarIndex); if (m_RadarCoord == null) { return; } serie.containerIndex = m_RadarCoord.index; serie.containterInstanceId = m_RadarCoord.instanceId; var startPoint = Vector3.zero; var toPoint = Vector3.zero; var firstPoint = Vector3.zero; var indicatorNum = m_RadarCoord.indicatorList.Count; var angle = 2 * Mathf.PI / indicatorNum; var centerPos = m_RadarCoord.context.center; serie.animation.InitProgress(0, 1); if (!serie.show || serie.animation.HasFadeOut()) { return; } var rate = serie.animation.GetCurrRate(); var dataChanging = false; var interacting = false; var dataChangeDuration = serie.animation.GetUpdateAnimationDuration(); SerieHelper.GetAllMinMaxData(serie, m_RadarCoord.ceilRate); for (int j = 0; j < serie.data.Count; j++) { var serieData = serie.data[j]; string dataName = serieData.name; if (!serieData.show) { continue; } var lineStyle = SerieHelper.GetLineStyle(serie, serieData); var areaStyle = SerieHelper.GetAreaStyle(serie, serieData); var symbol = SerieHelper.GetSerieSymbol(serie, serieData); var isHighlight = serieData.context.highlight; var colorIndex = chart.GetLegendRealShowNameIndex(serieData.legendName); var areaColor = SerieHelper.GetAreaColor(serie, serieData, chart.theme, colorIndex, isHighlight); var areaToColor = SerieHelper.GetAreaToColor(serie, serieData, chart.theme, colorIndex, isHighlight); var lineColor = SerieHelper.GetLineColor(serie, serieData, chart.theme, colorIndex, isHighlight); var lineWidth = lineStyle.GetWidth(chart.theme.serie.lineWidth); int dataCount = m_RadarCoord.indicatorList.Count; serieData.context.dataPoints.Clear(); for (int n = 0; n < dataCount; n++) { if (n >= serieData.data.Count) { break; } var min = m_RadarCoord.GetIndicatorMin(n); var max = m_RadarCoord.GetIndicatorMax(n); var value = serieData.GetCurrData(n, dataChangeDuration); if (serieData.IsDataChanged()) { dataChanging = true; } if (max == 0) { if (serie.data.Count > 1) { SerieHelper.GetMinMaxData(serie, n, out min, out max); min = ChartHelper.GetMinDivisibleValue(min, 0); max = ChartHelper.GetMaxDivisibleValue(max, 0); if (min > 0) { min = 0; } } else { max = serie.context.dataMax; } } var radius = (float)(m_RadarCoord.context.dataRadius * (value - min) / (max - min)); var currAngle = (n + (m_RadarCoord.positionType == RadarCoord.PositionType.Between ? 0.5f : 0)) * angle; radius *= rate; if (n == 0) { startPoint = new Vector3(centerPos.x + radius * Mathf.Sin(currAngle), centerPos.y + radius * Mathf.Cos(currAngle)); firstPoint = startPoint; } else { toPoint = new Vector3(centerPos.x + radius * Mathf.Sin(currAngle), centerPos.y + radius * Mathf.Cos(currAngle)); if (areaStyle != null && areaStyle.show) { UGL.DrawTriangle(vh, startPoint, toPoint, centerPos, areaColor, areaColor, areaToColor); } if (lineStyle.show) { ChartDrawer.DrawLineStyle(vh, lineStyle.type, lineWidth, startPoint, toPoint, lineColor); } startPoint = toPoint; } serieData.context.dataPoints.Add(startPoint); } if (areaStyle != null && areaStyle.show) { UGL.DrawTriangle(vh, startPoint, firstPoint, centerPos, areaColor, areaColor, areaToColor); } if (lineStyle.show) { ChartDrawer.DrawLineStyle(vh, lineStyle.type, lineWidth, startPoint, firstPoint, lineColor); } if (symbol.show && symbol.type != SymbolType.None) { for (int m = 0; m < serieData.context.dataPoints.Count; m++) { var point = serieData.context.dataPoints[m]; var symbolSize = isHighlight ? symbol.GetSelectedSize(null, chart.theme.serie.lineSymbolSelectedSize) : symbol.GetSize(null, chart.theme.serie.lineSymbolSize); if (!serieData.interact.TryGetValue(ref symbolSize, ref interacting)) { symbolSize = isHighlight ? symbol.GetSelectedSize(serieData.data, symbolSize) : symbol.GetSize(serieData.data, symbolSize); serieData.interact.SetValue(ref interacting, symbolSize); symbolSize = serie.animation.GetSysmbolSize(symbolSize); } var symbolColor = SerieHelper.GetItemColor(serie, serieData, chart.theme, j, isHighlight); var symbolToColor = SerieHelper.GetItemToColor(serie, serieData, chart.theme, j, isHighlight); var symbolEmptyColor = SerieHelper.GetItemBackgroundColor(serie, serieData, chart.theme, j, isHighlight, false); var symbolBorder = SerieHelper.GetSymbolBorder(serie, serieData, chart.theme, isHighlight); var borderColor = SerieHelper.GetSymbolBorderColor(serie, serieData, chart.theme, isHighlight); var cornerRadius = SerieHelper.GetSymbolCornerRadius(serie, serieData, isHighlight); chart.DrawSymbol(vh, symbol.type, symbolSize, symbolBorder, point, symbolColor, symbolToColor, symbolEmptyColor, borderColor, symbol.gap, cornerRadius); } } } if (!serie.animation.IsFinish()) { serie.animation.CheckProgress(1); chart.RefreshPainter(serie); } if (dataChanging || interacting) { chart.RefreshPainter(serie); } }