public override void Serialize(ICustomDataOutput writer) { writer.WriteInt(accountId); writer.WriteVarUhInt(playerId); writer.WriteShort(status.TypeId); status.Serialize(writer); }
public virtual void Serialize(IDataWriter writer) { writer.WriteVarLong(guestId); writer.WriteVarLong(hostId); writer.WriteUTF(name); guestLook.Serialize(writer); writer.WriteSByte(breed); writer.WriteBoolean(sex); writer.WriteShort(status.TypeId); status.Serialize(writer); var companions_before = writer.Position; var companions_count = 0; writer.WriteUShort(0); foreach (var entry in companions) { entry.Serialize(writer); companions_count++; } var companions_after = writer.Position; writer.Seek((int)companions_before); writer.WriteUShort((ushort)companions_count); writer.Seek((int)companions_after); }
public override void Serialize(BigEndianWriter writer) { writer.WriteInt(accountId); writer.WriteVarInt(playerId); writer.WriteShort(status.TypeId); status.Serialize(writer); }
public void Serialize(IDataWriter writer) { writer.WriteInt(accountId); writer.WriteVarLong(playerId); writer.WriteShort(status.TypeId); status.Serialize(writer); }
public override void Serialize(IDataWriter writer) { base.Serialize(writer); writer.WriteVarInt(lifePoints); writer.WriteVarInt(maxLifePoints); writer.WriteVarShort(prospecting); writer.WriteByte(regenRate); writer.WriteVarShort(initiative); writer.WriteSByte(alignmentSide); writer.WriteShort(worldX); writer.WriteShort(worldY); writer.WriteInt(mapId); writer.WriteVarShort(subAreaId); writer.WriteShort(status.TypeId); status.Serialize(writer); var companions_before = writer.Position; var companions_count = 0; writer.WriteUShort(0); foreach (var entry in companions) { entry.Serialize(writer); companions_count++; } var companions_after = writer.Position; writer.Seek((int)companions_before); writer.WriteUShort((ushort)companions_count); writer.Seek((int)companions_after); }
public override void Serialize(IDataWriter writer) { base.Serialize(writer); writer.WriteUTF(name); status.Serialize(writer); writer.WriteVarShort((int)leagueId); writer.WriteInt(ladderPosition); writer.WriteBoolean(hiddenInPrefight); }
public override void Serialize(IDataWriter writer) { base.Serialize(writer); writer.WriteVarLong(playerId); writer.WriteUTF(playerName); writer.WriteVarShort((int)moodSmileyId); writer.WriteShort(status.TypeId); status.Serialize(writer); }
public virtual void Serialize(BigEndianWriter writer) { writer.WriteInt(guestId); writer.WriteInt(hostId); writer.WriteUTF(name); guestLook.Serialize(writer); writer.WriteSByte(breed); writer.WriteBoolean(sex); writer.WriteShort(status.TypeId); status.Serialize(writer); }
public override void Serialize(BigEndianWriter writer) { base.Serialize(writer); writer.WriteVarInt(playerId); writer.WriteUTF(playerName); writer.WriteByte(level); writer.WriteSByte(alignmentSide); writer.WriteSByte(breed); writer.WriteBoolean(sex); guildInfo.Serialize(writer); writer.WriteSByte(moodSmileyId); writer.WriteShort(status.TypeId); status.Serialize(writer); }
public override void Serialize(ICustomDataOutput writer) { base.Serialize(writer); writer.WriteVarUhLong(playerId); writer.WriteUTF(playerName); writer.WriteByte(level); writer.WriteSByte(alignmentSide); writer.WriteSByte(breed); writer.WriteBoolean(sex); guildInfo.Serialize(writer); writer.WriteVarUhShort(moodSmileyId); writer.WriteShort(status.TypeId); status.Serialize(writer); }
public virtual void Serialize(IDataWriter writer) { writer.WriteVarLong(playerId); writer.WriteUTF(playerName); writer.WriteSbyte(alignmentSide); writer.WriteSbyte(breed); writer.WriteBoolean(sex); writer.WriteBoolean(isInWorkshop); writer.WriteShort(worldX); writer.WriteShort(worldY); writer.WriteDouble(mapId); writer.WriteVarShort((int)subAreaId); writer.WriteShort(status.TypeId); status.Serialize(writer); }
public virtual void Serialize(BigEndianWriter writer) { writer.WriteInt(playerId); writer.WriteUTF(playerName); writer.WriteSByte(alignmentSide); writer.WriteSByte(breed); writer.WriteBoolean(sex); writer.WriteBoolean(isInWorkshop); writer.WriteShort(worldX); writer.WriteShort(worldY); writer.WriteInt(mapId); writer.WriteShort(subAreaId); writer.WriteShort(status.TypeId); status.Serialize(writer); }
public virtual void Serialize(ICustomDataOutput writer) { writer.WriteVarUhLong(playerId); writer.WriteUTF(playerName); writer.WriteSByte(alignmentSide); writer.WriteSByte(breed); writer.WriteBoolean(sex); writer.WriteBoolean(isInWorkshop); writer.WriteShort(worldX); writer.WriteShort(worldY); writer.WriteInt(mapId); writer.WriteVarUhShort(subAreaId); writer.WriteShort(status.TypeId); status.Serialize(writer); }
public virtual void Serialize(IWriter writer) { writer.WriteVarLong(guestId); writer.WriteVarLong(hostId); writer.WriteUTF(name); guestLook.Serialize(writer); writer.WriteSByte(breed); writer.WriteBoolean(sex); writer.WriteShort(status.TypeId); status.Serialize(writer); writer.WriteShort((short)companions.Count()); foreach (var entry in companions) { entry.Serialize(writer); } }
public virtual void Serialize(ICustomDataOutput writer) { writer.WriteInt(guestId); writer.WriteInt(hostId); writer.WriteUTF(name); guestLook.Serialize(writer); writer.WriteSByte(breed); writer.WriteBoolean(sex); writer.WriteShort(status.TypeId); status.Serialize(writer); writer.WriteUShort((ushort)companions.Count()); foreach (var entry in companions) { entry.Serialize(writer); } }
public virtual void Serialize(IDataWriter writer) { writer.WriteVarLong(guestId); writer.WriteVarLong(hostId); writer.WriteUTF(name); guestLook.Serialize(writer); writer.WriteSbyte(breed); writer.WriteBoolean(sex); writer.WriteShort(status.TypeId); status.Serialize(writer); writer.WriteShort((short)entities.Length); foreach (var entry in entities) { entry.Serialize(writer); } }
public override void Serialize(BigEndianWriter writer) { base.Serialize(writer); writer.WriteInt(lifePoints); writer.WriteInt(maxLifePoints); writer.WriteShort(prospecting); writer.WriteByte(regenRate); writer.WriteShort(initiative); writer.WriteSByte(alignmentSide); writer.WriteShort(worldX); writer.WriteShort(worldY); writer.WriteInt(mapId); writer.WriteShort(subAreaId); writer.WriteShort(status.TypeId); status.Serialize(writer); }
public virtual void Serialize(BigEndianWriter writer) { writer.WriteInt(guestId); writer.WriteInt(hostId); writer.WriteUTF(name); guestLook.Serialize(writer); writer.WriteSByte(breed); writer.WriteBoolean(sex); writer.WriteShort(status.TypeId); status.Serialize(writer); writer.WriteUShort((ushort)companions.Length); foreach (var entry in companions) { entry.Serialize(writer); } }
public override void Serialize(IDataWriter writer) { base.Serialize(writer); byte byteWrapper = 0; BooleanByteWrapper.SetFlag(byteWrapper, 0, sex); BooleanByteWrapper.SetFlag(byteWrapper, 1, false); writer.WriteByte(byteWrapper); writer.WriteVarLong(playerId); writer.WriteUTF(playerName); writer.WriteByte(level); writer.WriteSByte(alignmentSide); writer.WriteSByte(breed); guildInfo.Serialize(writer); writer.WriteVarShort((int)moodSmileyId); writer.WriteShort(status.TypeId); status.Serialize(writer); }
public override void Serialize(ICustomDataOutput writer) { base.Serialize(writer); writer.WriteSByte(breed); writer.WriteBoolean(sex); writer.WriteVarUhShort(rank); writer.WriteVarUhLong(givenExperience); writer.WriteSByte(experienceGivenPercent); writer.WriteVarUhInt(rights); writer.WriteSByte(connected); writer.WriteSByte(alignmentSide); writer.WriteUShort(hoursSinceLastConnection); writer.WriteSByte(moodSmileyId); writer.WriteInt(accountId); writer.WriteInt(achievementPoints); writer.WriteShort(status.TypeId); status.Serialize(writer); }
public override void Serialize(IDataWriter writer) { base.Serialize(writer); byte flag1 = 0; flag1 = BooleanByteWrapper.SetFlag(flag1, 0, sex); flag1 = BooleanByteWrapper.SetFlag(flag1, 1, havenBagShared); writer.WriteByte(flag1); writer.WriteVarLong(playerId); writer.WriteUTF(playerName); writer.WriteVarShort((int)level); writer.WriteSbyte(alignmentSide); writer.WriteSbyte(breed); guildInfo.Serialize(writer); writer.WriteVarShort((int)moodSmileyId); writer.WriteShort(status.TypeId); status.Serialize(writer); }
public override void Serialize(BigEndianWriter writer) { base.Serialize(writer); writer.WriteSByte(breed); writer.WriteBoolean(sex); writer.WriteShort(rank); writer.WriteDouble(givenExperience); writer.WriteSByte(experienceGivenPercent); writer.WriteUInt(rights); writer.WriteSByte(connected); writer.WriteSByte(alignmentSide); writer.WriteUShort(hoursSinceLastConnection); writer.WriteSByte(moodSmileyId); writer.WriteInt(accountId); writer.WriteInt(achievementPoints); writer.WriteShort(status.TypeId); status.Serialize(writer); }
public override void Serialize(ICustomDataOutput writer) { base.Serialize(writer); writer.WriteVarUhInt(lifePoints); writer.WriteVarUhInt(maxLifePoints); writer.WriteVarUhShort(prospecting); writer.WriteByte(regenRate); writer.WriteVarUhShort(initiative); writer.WriteSByte(alignmentSide); writer.WriteShort(worldX); writer.WriteShort(worldY); writer.WriteInt(mapId); writer.WriteVarUhShort(subAreaId); writer.WriteShort(status.TypeId); status.Serialize(writer); writer.WriteUShort((ushort)companions.Count()); foreach (var entry in companions) { entry.Serialize(writer); } }
public override void Serialize(BigEndianWriter writer) { base.Serialize(writer); writer.WriteVarInt(lifePoints); writer.WriteVarInt(maxLifePoints); writer.WriteVarShort(prospecting); writer.WriteByte(regenRate); writer.WriteVarShort(initiative); writer.WriteSByte(alignmentSide); writer.WriteShort(worldX); writer.WriteShort(worldY); writer.WriteInt(mapId); writer.WriteVarShort(subAreaId); writer.WriteShort(status.TypeId); status.Serialize(writer); writer.WriteUShort((ushort)companions.Length); foreach (var entry in companions) { entry.Serialize(writer); } }
public override void Serialize(IWriter writer) { base.Serialize(writer); writer.WriteVarInt((int)lifePoints); writer.WriteVarInt((int)maxLifePoints); writer.WriteVarShort((int)prospecting); writer.WriteByte(regenRate); writer.WriteVarShort((int)initiative); writer.WriteSByte(alignmentSide); writer.WriteShort(worldX); writer.WriteShort(worldY); writer.WriteInt(mapId); writer.WriteVarShort((int)subAreaId); writer.WriteShort(status.TypeId); status.Serialize(writer); writer.WriteShort((short)companions.Count()); foreach (var entry in companions) { entry.Serialize(writer); } }
public override void Serialize(IDataWriter writer) { base.Serialize(writer); byte flag1 = 0; flag1 = BooleanByteWrapper.SetFlag(flag1, 0, sex); flag1 = BooleanByteWrapper.SetFlag(flag1, 1, havenBagShared); writer.WriteByte(flag1); writer.WriteSbyte(breed); writer.WriteVarShort((int)rank); writer.WriteVarLong(givenExperience); writer.WriteSbyte(experienceGivenPercent); writer.WriteVarInt((int)rights); writer.WriteSbyte(connected); writer.WriteSbyte(alignmentSide); writer.WriteUShort(hoursSinceLastConnection); writer.WriteVarShort((int)moodSmileyId); writer.WriteInt(accountId); writer.WriteInt(achievementPoints); writer.WriteShort(status.TypeId); status.Serialize(writer); }
public override void Serialize(IDataWriter writer) { base.Serialize(writer); writer.WriteVarInt((int)lifePoints); writer.WriteVarInt((int)maxLifePoints); writer.WriteVarShort((int)prospecting); writer.WriteByte(regenRate); writer.WriteVarShort((int)initiative); writer.WriteSbyte(alignmentSide); writer.WriteShort(worldX); writer.WriteShort(worldY); writer.WriteDouble(mapId); writer.WriteVarShort((int)subAreaId); writer.WriteShort(status.TypeId); status.Serialize(writer); writer.WriteShort((short)entities.Length); foreach (var entry in entities) { writer.WriteShort(entry.TypeId); entry.Serialize(writer); } }
public override void Serialize(ICustomDataOutput writer) { base.Serialize(writer); writer.WriteUTF(name); status.Serialize(writer); }
public override void Serialize(BigEndianWriter writer) { base.Serialize(writer); writer.WriteUTF(name); status.Serialize(writer); }
public override void Serialize(IDataWriter writer) { writer.WriteShort(status.TypeId); status.Serialize(writer); }