public override void Deserialize(IDataReader reader) { informations = Types.ProtocolTypeManager.GetInstance <Types.GameRolePlayActorInformations>(reader.ReadShort()); informations.Deserialize(reader); }
public override void Deserialize(BigEndianReader reader) { informations = Types.ProtocolTypeManager.GetInstance<Types.GameRolePlayActorInformations>(reader.ReadShort()); informations.Deserialize(reader); }