public override void Deserialize(IDataReader reader)
 {
     informations = Types.ProtocolTypeManager.GetInstance <Types.GameRolePlayActorInformations>(reader.ReadShort());
     informations.Deserialize(reader);
 }
 public override void Deserialize(BigEndianReader reader)
 {
     informations = Types.ProtocolTypeManager.GetInstance<Types.GameRolePlayActorInformations>(reader.ReadShort());
     informations.Deserialize(reader);
 }