public void Update() { if (IsRunning && !IsFinished) { _tween.Update(); } }
public void Update() { if (KeyboardManager.Instance.IsKeyDown(Keys.Escape)) { GameCore.Instance.Exit(); } _tween.Update(); }
public void Update() { if (KeyboardManager.Instance.IsKeyJustPressed(Keys.Space)) { _tweenSequence.GoToNext(); while (_tweenSequence.CurrentTween != null && !(_tweenSequence.CurrentTween is TweenSleep)) { _tweenSequence.GoToNext(); } } else if (KeyboardManager.Instance.IsKeyDown(Keys.Escape)) { GameCore.Instance.SceneManager.SetScene(new IngameScene()); } _tweenSequence.Update(); }
public void Update() { if (KeyboardManager.Instance.IsKeyDown(Keys.Escape)) { GameCore.Instance.SceneManager.SetScene(new IngameScene()); } else if (KeyboardManager.Instance.IsKeyDown(Keys.Space)) { _tween.GoToNext(); _tween.GoToNext(); _tween.GoToNext(); _tween.GoToNext(); _tween.GoToNext(); _tween.GoToNext(); _tween.GoToNext(); } else { _tween.Update(); } }
public void Update() { _tween.Update(); }