示例#1
0
        } //END IsTweenLinked


        //--------------------------------------------//
        /// <summary>
        /// Kills any tweens that are modifying the component or Object you pass in
        /// </summary>
        /// <typeparam name="T">Any Unity Component or UnityEngine.Object</typeparam>
        /// <param name="killThis">The Unity Component or Object you would like to kill any tweens from modifying</param>
        public static void Kill<T>( this T killThis )
        //--------------------------------------------//
        {

            TweenManager.Kill( killThis );

        } //END Kill