示例#1
0
 //伤害信息收缩
 private void JianTouOnClick(GameObject go)
 {
     if (jiantouOpen)
     {
         btn_jiantou.cachedTransform.localScale = new Vector3(1, -1, 1);
         jiantouOpen = false;
         container.SetActive(false);
         heightTween.Replay(false);
     }
     else
     {
         btn_jiantou.cachedTransform.localScale = Vector3.one;
         heightTween.PlayForward();
         jiantouOpen = true;
     }
 }