public bool MagicExecute() { // クールダウン中、またはスロット回転、点滅中は発動できない var slot_blinking = sprite_.IsSlotBlink(); var reel_playing = sprite_.SlotTrigger; if (IsCoolDown() || slot_blinking || reel_playing) { return(false); } cool_time_ = MAGIC_COOL_TIME[MagicType]; MagicType = -1; sprite_.MagicAction(); tubo_.ResetMomon(); return(true); }