示例#1
0
 public void changeTrophyToObtained(Trophy trophy)
 {
     trophy.changeToObtained();
     SoundPlayer.Instance.playTrophySound();
     switch(trophy.name)
     {
         case "Medal3":
         case "Trophy3":
             //Score to add must be checked
             this.Client.sendData("@30505@" + 200.ToString());
             break;
         case "Medal2":
         case "Trophy2":
             //Score to add must be checked
             this.Client.sendData("@30505@" + 300.ToString());
             break;
         case "Medal1":
         case "Trophy1":
             //Score to add must be checked
             this.Client.sendData("@30505@" + 400.ToString());
             break;
         case "Airport":
             //Score to add must be checked
             this.Client.sendData("@30505@" + 700.ToString());
             break;
     }
     if (this.TrophyObtained != null)
     {
         this.TrophyObtained(this, new TrophyObtainedEventArgs { Trophy = trophy });
     }
 }
示例#2
0
    public void changeTrophyToObtained(Trophy trophy)
    {
        trophy.changeToObtained();
        SoundPlayer.Instance.playTrophySound();
        switch (trophy.name)
        {
        case "Medal3":
        case "Trophy3":
            //Score to add must be checked
            this.Client.sendData("@30505@" + 200.ToString());
            break;

        case "Medal2":
        case "Trophy2":
            //Score to add must be checked
            this.Client.sendData("@30505@" + 300.ToString());
            break;

        case "Medal1":
        case "Trophy1":
            //Score to add must be checked
            this.Client.sendData("@30505@" + 400.ToString());
            break;

        case "Airport":
            //Score to add must be checked
            this.Client.sendData("@30505@" + 700.ToString());
            break;
        }
        if (this.TrophyObtained != null)
        {
            this.TrophyObtained(this, new TrophyObtainedEventArgs {
                Trophy = trophy
            });
        }
    }