public void changeTrophyToObtained(Trophy trophy) { trophy.changeToObtained(); SoundPlayer.Instance.playTrophySound(); switch(trophy.name) { case "Medal3": case "Trophy3": //Score to add must be checked this.Client.sendData("@30505@" + 200.ToString()); break; case "Medal2": case "Trophy2": //Score to add must be checked this.Client.sendData("@30505@" + 300.ToString()); break; case "Medal1": case "Trophy1": //Score to add must be checked this.Client.sendData("@30505@" + 400.ToString()); break; case "Airport": //Score to add must be checked this.Client.sendData("@30505@" + 700.ToString()); break; } if (this.TrophyObtained != null) { this.TrophyObtained(this, new TrophyObtainedEventArgs { Trophy = trophy }); } }
public void changeTrophyToObtained(Trophy trophy) { trophy.changeToObtained(); SoundPlayer.Instance.playTrophySound(); switch (trophy.name) { case "Medal3": case "Trophy3": //Score to add must be checked this.Client.sendData("@30505@" + 200.ToString()); break; case "Medal2": case "Trophy2": //Score to add must be checked this.Client.sendData("@30505@" + 300.ToString()); break; case "Medal1": case "Trophy1": //Score to add must be checked this.Client.sendData("@30505@" + 400.ToString()); break; case "Airport": //Score to add must be checked this.Client.sendData("@30505@" + 700.ToString()); break; } if (this.TrophyObtained != null) { this.TrophyObtained(this, new TrophyObtainedEventArgs { Trophy = trophy }); } }