public void CheckIfPointIsInTriangle_OnFirstEdgeTest() { Triangle myTriangle = new Triangle(new Point(0, 0), new Point(0, 3), new Point(4, 0)); Assert.IsFalse(myTriangle.CheckIfPointIsInTriangle(new Point(0, 0))); }
public void CheckIfPointIsInTriangle_InsideOfTriangleTest() { Triangle myTriangle = new Triangle(new Point(0, 0), new Point(0, 3), new Point(4, 0)); Assert.IsTrue(myTriangle.CheckIfPointIsInTriangle(new Point(1, 1))); }