public void CheckIfPointIsInTriangle_OnFirstEdgeTest()
        {
            Triangle myTriangle = new Triangle(new Point(0, 0), new Point(0, 3), new Point(4, 0));

            Assert.IsFalse(myTriangle.CheckIfPointIsInTriangle(new Point(0, 0)));
        }
        public void CheckIfPointIsInTriangle_InsideOfTriangleTest()
        {
            Triangle myTriangle = new Triangle(new Point(0, 0), new Point(0, 3), new Point(4, 0));

            Assert.IsTrue(myTriangle.CheckIfPointIsInTriangle(new Point(1, 1)));
        }