public Schema() : base() { InstanceType = typeof(__Corporat__); Properties.ClearExposed(); Html = Add <__TString__>("Html"); Html.DefaultValue = "/Usama/CoporationJson.html"; Html.SetCustomAccessors((_p_) => { return(((__Corporat__)_p_).__bf__Html__); }, (_p_, _v_) => { ((__Corporat__)_p_).__bf__Html__ = (System.String)_v_; }, false); Name = Add <__TString__>("Name"); Name.DefaultValue = ""; Name.SetCustomAccessors((_p_) => { return(((__Corporat__)_p_).__bf__Name__); }, (_p_, _v_) => { ((__Corporat__)_p_).__bf__Name__ = (System.String)_v_; }, false); Save = Add <__TLong__>("Save$"); Save.DefaultValue = 0L; Save.Editable = true; Save.SetCustomAccessors((_p_) => { return(((__Corporat__)_p_).__bf__Save__); }, (_p_, _v_) => { ((__Corporat__)_p_).__bf__Save__ = (System.Int64)_v_; }, false); Save.AddHandler((Json pup, Property <Int64> prop, Int64 value) => { return(new Input.Save() { App = (CorporationVM)pup, Template = (TLong)prop, Value = value }); }, (Json pup, Starcounter.Input <Int64> input) => { ((CorporationVM)pup).Handle((Input.Save)input); }); Add = Add <__TLong__>("Add$"); Add.DefaultValue = 0L; Add.Editable = true; Add.SetCustomAccessors((_p_) => { return(((__Corporat__)_p_).__bf__Add__); }, (_p_, _v_) => { ((__Corporat__)_p_).__bf__Add__ = (System.Int64)_v_; }, false); franchiseNametoAdd = Add <__TString__>("franchiseNametoAdd$"); franchiseNametoAdd.DefaultValue = ""; franchiseNametoAdd.Editable = true; franchiseNametoAdd.SetCustomAccessors((_p_) => { return(((__Corporat__)_p_).__bf__franchiseNametoAdd__); }, (_p_, _v_) => { ((__Corporat__)_p_).__bf__franchiseNametoAdd__ = (System.String)_v_; }, false); franchise = Add <__TArray__>("franchise"); franchise.SetCustomAccessors((_p_) => { return(((__Corporat__)_p_).__bf__franchise__); }, (_p_, _v_) => { ((__Corporat__)_p_).__bf__franchise__ = (__Arr__)_v_; }, false); noOfHomes = Add <__TLong__>("noOfHomes$"); noOfHomes.DefaultValue = 0L; noOfHomes.Editable = true; noOfHomes.SetCustomAccessors((_p_) => { return(((__Corporat__)_p_).__bf__noOfHomes__); }, (_p_, _v_) => { ((__Corporat__)_p_).__bf__noOfHomes__ = (System.Int64)_v_; }, false); noOfHomes.AddHandler((Json pup, Property <Int64> prop, Int64 value) => { return(new Input.noOfHomes() { App = (CorporationVM)pup, Template = (TLong)prop, Value = value }); }, (Json pup, Starcounter.Input <Int64> input) => { ((CorporationVM)pup).Handle((Input.noOfHomes)input); }); totalCommission = Add <__TLong__>("totalCommission$"); totalCommission.DefaultValue = 0L; totalCommission.Editable = true; totalCommission.SetCustomAccessors((_p_) => { return(((__Corporat__)_p_).__bf__totalCommission__); }, (_p_, _v_) => { ((__Corporat__)_p_).__bf__totalCommission__ = (System.Int64)_v_; }, false); totalCommission.AddHandler((Json pup, Property <Int64> prop, Int64 value) => { return(new Input.totalCommission() { App = (CorporationVM)pup, Template = (TLong)prop, Value = value }); }, (Json pup, Starcounter.Input <Int64> input) => { ((CorporationVM)pup).Handle((Input.totalCommission)input); }); averageCommission = Add <__TLong__>("averageCommission$"); averageCommission.DefaultValue = 0L; averageCommission.Editable = true; averageCommission.SetCustomAccessors((_p_) => { return(((__Corporat__)_p_).__bf__averageCommission__); }, (_p_, _v_) => { ((__Corporat__)_p_).__bf__averageCommission__ = (System.Int64)_v_; }, false); averageCommission.AddHandler((Json pup, Property <Int64> prop, Int64 value) => { return(new Input.averageCommission() { App = (CorporationVM)pup, Template = (TLong)prop, Value = value }); }, (Json pup, Starcounter.Input <Int64> input) => { ((CorporationVM)pup).Handle((Input.averageCommission)input); }); Trend = Add <__TLong__>("Trend$"); Trend.DefaultValue = 0L; Trend.Editable = true; Trend.SetCustomAccessors((_p_) => { return(((__Corporat__)_p_).__bf__Trend__); }, (_p_, _v_) => { ((__Corporat__)_p_).__bf__Trend__ = (System.Int64)_v_; }, false); Trend.AddHandler((Json pup, Property <Int64> prop, Int64 value) => { return(new Input.Trend() { App = (CorporationVM)pup, Template = (TLong)prop, Value = value }); }, (Json pup, Starcounter.Input <Int64> input) => { ((CorporationVM)pup).Handle((Input.Trend)input); }); }