示例#1
0
 protected override void Awake()
 {
     if (Instance == null)
     {
         Instance = this;
     }
     else
     {
         Debug.LogWarning("Only one transition menu controller should be in the scene!");
     }
 }
示例#2
0
    void Start()
    {
        tailObjects.Add(gameObject);
        OriginalSpeed = Speed;
        remaining_Time_For_Bonuse_speed = SpeedBonusTime;

        //transitionMenu = new TransitionMenu(popup,texts,buttons);
        transitionMenu = GameObject.FindGameObjectWithTag("TransitionMenu").GetComponent <TransitionMenu>();
        snakeScript    = new Snake(transform, RotationSpeed, Speed);
        AddTail();
        score--;
    }