/// <summary> /// Create an entity from a node /// </summary> /// <param name="node">The node</param> /// <returns>The entity</returns> private Entity CreateNodeEntity(NodeContent node) { Transform3D transform = new Transform3D(); transform.SetLocalTransform(ref node.Translation, ref node.Orientation, ref node.Scale); Entity entityNode = new Entity(node.Name) .AddComponent(transform); return(entityNode); }