public void OnStationButtonClick() { if (btnLabel.text == Garrison && towerBind.AssignNPCStay(npcBind)) { btnLabel.text = Leave; } else { if (towerBind.CancelNPCStay(npcBind)) { btnLabel.text = Garrison; } } }
public void OnStationButtonClick() { if (btnLabel.text == Garrison && towerBind.AssignNPCStay(npcBind)) { btnLabel.text = Leave; } else { if (towerBind.CancelNPCStay(npcBind)) { btnLabel.text = Garrison; } } }