public void Set(SpellStatus status, DynamicValueContext context, int cost) { m_definition = status.definition; m_tooltipValueProvider = new FightValueProvider(status); m_tooltipElementValues = TooltipWindowUtility.GetTooltipElementValues(m_definition, context); m_costText.text = cost.ToString(); ApplyIllu(status.ownerPlayer.isLocalPlayer); }
public TooltipElementValues GetGaugeModifications() { return(TooltipWindowUtility.GetTooltipElementValues(m_definition, null)); }