public void Set(SpellStatus status, DynamicValueContext context, int cost)
 {
     m_definition           = status.definition;
     m_tooltipValueProvider = new FightValueProvider(status);
     m_tooltipElementValues = TooltipWindowUtility.GetTooltipElementValues(m_definition, context);
     m_costText.text        = cost.ToString();
     ApplyIllu(status.ownerPlayer.isLocalPlayer);
 }
Пример #2
0
 public TooltipElementValues GetGaugeModifications()
 {
     return(TooltipWindowUtility.GetTooltipElementValues(m_definition, null));
 }