protected override void OnInitializeNew() { Base.InitializeNew(); ToolAttributes.InitializeNew(); ToolStateRates.InitializeNew(); PermanentStatMods.InitializeNew("PermStatMods"); DefaultPriceInput.Text = "100"; ConsumableInput.IsChecked = true; TurnsIntoInput.SelectedIndex = 0; }
protected override void OnInitializeNew() { Base.InitializeNew(); ToolAttributes.InitializeNew(); ToolStateRates.InitializeNew(); EquipBoosts.InitializeNew("EquipBoosts"); WeaponTypeInput.SelectedIndex = 0; RangeInput.Text = "2"; CollideRangeInput.IsChecked = true; DefaultPriceInput.Text = "100"; DefaultQuantityInput.Text = "0"; }
protected override void OnInitializeNew() { Base.InitializeNew(); ToolAttributes.InitializeNew(); ToolStateRates.InitializeNew(); SPConsumeInput.Text = "0"; NumberOfUsersInput.SelectedIndex = 0; ChargeInput.Text = "0"; WarmUpInput.Text = "0"; CoolDownInput.Text = "0"; StealInput.IsChecked = false; }