示例#1
0
        virtual public void PreRender()
        {
            Indicators.PreRender();

            Frame3f camFrameW = Scene.ActiveCamera.GetWorldFrame();

            cameraFrameL = SceneTransforms.TransformTo(camFrameW, this.target, CoordSpace.WorldCoords, CoordSpace.ObjectCoords);
        }
示例#2
0
        virtual public void PreRender()
        {
            if (preview != null)
            {
                preview.PreRender();
            }

            indicators.PreRender();
        }
 virtual public void PreRender()
 {
     indicators.PreRender();
 }
示例#4
0
 override public void PreRender()
 {
     indicators.PreRender();
     base.PreRender();
 }
 override public void PreRender()
 {
     indicators.PreRender();
     update_selection();
     base.PreRender();
 }