示例#1
0
 public void ResetTarget()
 {
     // targetPrefab.GetComponent<MeshRenderer>().enabled =false;
     targetPrefab.GetComponent <Collider>().enabled = false;
     percent     = 0;
     initialized = false;
     startLevel.EndLevel();
 }
示例#2
0
    public void ResetTarget()
    {
        targetPlacedSound.Play();
        // targetPrefab.GetComponent<MeshRenderer>().enabled =false;
        targetPrefab.GetComponent <Collider>().enabled = false;
        percent     = 0;
        initialized = false;
        setUPCircle.GetComponent <Image>().fillAmount = 1;
        setupFocus.color = new Color(1, 1, 1, 1);

        startLevel.EndLevel();
    }