示例#1
0
 public override void PreCalculateAllTargets()
 {
     TilesToHit.Enqueue(LagBehindTime, Origin);
 }
示例#2
0
 public override void PreCalculateAllTargets()
 {
     TilesToHit.Enqueue(calculateTimeToHit() + LagBehindTime, EndPoint);
 }
示例#3
0
 public override void PreCalculateAllTargets()
 {
     TilesToHit.Enqueue(LagBehindTime, User.CharLoc);
 }