Пример #1
0
 public override void PreCalculateAllTargets()
 {
     TilesToHit.Enqueue(LagBehindTime, Origin);
 }
Пример #2
0
 public override void PreCalculateAllTargets()
 {
     TilesToHit.Enqueue(calculateTimeToHit() + LagBehindTime, EndPoint);
 }
Пример #3
0
 public override void PreCalculateAllTargets()
 {
     TilesToHit.Enqueue(LagBehindTime, User.CharLoc);
 }