示例#1
0
    public void ZoomTo(TileClickedSignal tileClicked)
    {
        if (zoomed)
        {
            return;
        }
        LookAtPosition = tileClicked.position;
        CameraTransform.DOLookAt(LookAtPosition, 0.5f).SetEase(Ease.InOutQuad);
        MainCamera.DOFieldOfView(30f, 0.5f).SetEase(Ease.InOutQuad);

        zoomed = true;
    }
示例#2
0
 public void OnTileClicked(TileClickedSignal tileClickedSignal)
 {
     boxCollider.enabled = false;
 }
示例#3
0
 private void ActivateOverlay(TileClickedSignal tileClickedSignal)
 {
     position = tileClickedSignal.position;
     gameObject.SetActive(true);
 }
 public void OnTileClicked(TileClickedSignal signal)
 {
 }