示例#1
0
 public static AxisInput FromThumbStick(ThumbSticks thumbStick, ThumbSticksAxis thumbSticksAxis, ButtonInput modifier, float deadzone = 0.05f, bool reverse = false)
 => new AxisInput(new GamepadAxisControl(thumbStick, thumbSticksAxis, deadzone, reverse), new ButtonInputSet(modifier));
示例#2
0
 public static AxisInput FromThumbStick(ThumbSticks thumbStick, ThumbSticksAxis thumbSticksAxis, float deadzone = 0.05f, bool reverse = false)
 => new AxisInput(new GamepadAxisControl(thumbStick, thumbSticksAxis, deadzone, reverse));