public static AxisInput FromThumbStick(ThumbSticks thumbStick, ThumbSticksAxis thumbSticksAxis, ButtonInput modifier, float deadzone = 0.05f, bool reverse = false) => new AxisInput(new GamepadAxisControl(thumbStick, thumbSticksAxis, deadzone, reverse), new ButtonInputSet(modifier));
public static AxisInput FromThumbStick(ThumbSticks thumbStick, ThumbSticksAxis thumbSticksAxis, float deadzone = 0.05f, bool reverse = false) => new AxisInput(new GamepadAxisControl(thumbStick, thumbSticksAxis, deadzone, reverse));