public async Task CloseAcceptAsync()
        {
            TaskCompletionSource <object> tcs = null;

            lock (_gate)
            {
                if (_state == State.Initial)
                {
                    _state = State.Stopped;
                    return;
                }
                else if (_state == State.AcceptClosed || _state == State.Stopping || _state == State.Stopped)
                {
                    return;
                }
                else if (_state == State.ClosingAccept)
                {
                    tcs = _stateChangeCompletion;
                }
            }
            if (tcs != null)
            {
                await tcs.Task;
                return;
            }
            try
            {
                await StartAsync();
            }
            catch
            {}
            bool triggerStateChange = false;

            lock (_gate)
            {
                if (_state == State.AcceptClosed || _state == State.Stopping || _state == State.Stopped)
                {
                    return;
                }
                else if (_state == State.ClosingAccept)
                {
                    tcs = _stateChangeCompletion;
                }
                else if (_state == State.Started)
                {
                    triggerStateChange = true;
                    tcs    = _stateChangeCompletion = new TaskCompletionSource <object>();
                    _state = State.ClosingAccept;
                }
                else
                {
                    // Cannot happen
                    ThrowInvalidState();
                }
            }
            if (triggerStateChange)
            {
                _threadContext.CloseAccept();
            }
            await tcs.Task;
        }