示例#1
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 private static extern void ICall_createTexture_WidthSize(IntPtr widget_ptr, int _width, int _height, TextureResizeMode _resizeMode, TextureUsage _usage, PixelFormat _format);
示例#2
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 internal void CreateTexture(int _width, int _height, TextureResizeMode _resizeMode, TextureUsage _usage, PixelFormat _format)
 {
     ICall_createTexture_WidthSize(mInstance.Ptr, _width, _height, _resizeMode, _usage, _format);
 }
示例#3
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 private static extern void ICall_createTexture(IntPtr widget_ptr, TextureResizeMode _resizeMode, TextureUsage _usage, PixelFormat _format);
示例#4
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 internal void CreateTexture(TextureResizeMode _resizeMode, TextureUsage _usage, PixelFormat _format)
 {
     ICall_createTexture(mInstance.Ptr, _resizeMode, _usage, _format);
 }
示例#5
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 extern private static void ICall_createTexture_WidthSize(IntPtr widget_ptr, int _width, int _height, TextureResizeMode _resizeMode, TextureUsage _usage, PixelFormat _format);
示例#6
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 extern private static void ICall_createTexture(IntPtr widget_ptr, TextureResizeMode _resizeMode, TextureUsage _usage, PixelFormat _format);
示例#7
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 internal void CreateTexture(int _width, int _height, TextureResizeMode _resizeMode, TextureUsage _usage, PixelFormat _format)
 {
     ICall_createTexture_WidthSize(mInstance.Ptr, _width, _height, _resizeMode, _usage, _format);
 }
示例#8
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 internal void CreateTexture(TextureResizeMode _resizeMode, TextureUsage _usage, PixelFormat _format)
 {
     ICall_createTexture(mInstance.Ptr, _resizeMode, _usage, _format);
 }