public void Fail(string reason) { TestUnit.ForcePredeterminedStatus(TestUnitFlags.Failed, reason); }
public void Skip(string reason) { TestUnit.ForcePredeterminedStatus(TestUnitFlags.Skip, reason); }
public void Pending(string reason) { TestUnit.ForcePredeterminedStatus(TestUnitFlags.Pending, reason); }
public void Pass(string message) { TestUnit.ForcePredeterminedStatus(TestUnitFlags.PassExplicitly, message); }