public void Fail(string reason)
 {
     TestUnit.ForcePredeterminedStatus(TestUnitFlags.Failed, reason);
 }
 public void Skip(string reason)
 {
     TestUnit.ForcePredeterminedStatus(TestUnitFlags.Skip, reason);
 }
 public void Pending(string reason)
 {
     TestUnit.ForcePredeterminedStatus(TestUnitFlags.Pending, reason);
 }
 public void Pass(string message)
 {
     TestUnit.ForcePredeterminedStatus(TestUnitFlags.PassExplicitly, message);
 }