示例#1
0
    /// <summary>
    /// 玩家上下线
    /// </summary>
    /// <param name="data"></param>
    public void NetOnOnOffLine(TenOnPlayerOffLine data)
    {
        TenPlayerUI player = null;

        if (TryGetPlayer(data.seatId, out player))
        {
            player.SetOffLineState(data.state == 1 ? false : true);
        }
    }